| addAlignment(lt_uint32 value, lt_uint32 byteAlignment) | LTISceneBuffer | static |
| applyMask(const LTIMask &mask, const LTIPixel &color) | LTISceneBuffer | |
| applyMask(const LTIMask &mask, const LTIPixel &color, lt_uint16 band) | LTISceneBuffer | |
| buildMask(LTIPixelFillMethod fillMethod, double mag, double fuzzyThreshold, bool blend, const LTISceneBuffer &dstBuffer, const LTIPixel *dstNodata, const LTISceneBuffer &srcBuffer, const LTIPixel *srcNodata, LTIMask &binaryMask) | LTISceneBuffer | static |
| byteSwap() | LTISceneBuffer | |
| calculateMask(LTIPixelFillMethod fillMethod, double mag, double fuzzyThreshold, bool blend, const LTIPixel *srcNodata, LTIMask &mask) const | LTISceneBuffer | |
| checkImpedance(const LTIPixel &p) const | LTISceneBuffer | protected |
| const | LTISceneBuffer | |
| const | LTISceneBuffer | |
| DefaultFuzzyThreshold | LTISceneBuffer | static |
| exportData(void *data, lt_uint32 pixelBytes, lt_uint32 rowBytes, lt_uint32 bandBytes) const | LTISceneBuffer | |
| exportDataBIP(void *&data) const | LTISceneBuffer | |
| exportDataBIP(LTIOStreamInf &stream) const | LTISceneBuffer | |
| exportDataBSQ(void **&data) const | LTISceneBuffer | |
| exportDataBSQ(void *&data) const | LTISceneBuffer | |
| exportDataBSQ(LTIOStreamInf &stream) const | LTISceneBuffer | |
| fill(const LTIPixel &color) | LTISceneBuffer | |
| fill(const LTIPixel &color, lt_uint16 band) | LTISceneBuffer | |
| getBandData(lt_uint16 band) const | LTISceneBuffer | |
| getBSQData() const | LTISceneBuffer | |
| getDestinationBandIndex(lt_uint16 srcBand) const | LTISceneBuffer | |
| getNumBands() const | LTISceneBuffer | |
| getNumCols() const | LTISceneBuffer | |
| getNumPixels() const | LTISceneBuffer | |
| getNumRows() const | LTISceneBuffer | |
| getPixelProps() const | LTISceneBuffer | |
| getSample(lt_uint32 x, lt_uint32 y, lt_uint16 band) const | LTISceneBuffer | |
| getSourceBandIndex(lt_uint16 dstBand) const | LTISceneBuffer | |
| getTotalNumCols() const | LTISceneBuffer | |
| importData(const LTISceneBuffer &sourceData) | LTISceneBuffer | |
| importData(const LTIMask *binaryMask, const LTISceneBuffer &sourceData, bool blend) | LTISceneBuffer | |
| importDataBand(lt_uint16 dstBand, const LTISceneBuffer &sourceData, lt_uint16 srcBand) | LTISceneBuffer | |
| importDataBand(lt_uint16 dstBand, const LTISceneBuffer &sourceData, lt_uint16 srcBand, const LTIMask *binaryMask) | LTISceneBuffer | |
| importDataBIP(void *data) | LTISceneBuffer | |
| importDataBIP(LTIOStreamInf &stream) | LTISceneBuffer | |
| importDataBSQ(void **data) | LTISceneBuffer | |
| importDataBSQ(void *data) | LTISceneBuffer | |
| importDataBSQ(LTIOStreamInf &stream) | LTISceneBuffer | |
| LT_DEPRECATED(getNumRows()) lt_int32 getTotalNumRows() const | LTISceneBuffer | inline |
| LT_DEPRECATED(0) lt_int32 getWindowColOffset() const | LTISceneBuffer | inline |
| LT_DEPRECATED(0) lt_int32 getWindowRowOffset() const | LTISceneBuffer | inline |
| LT_DEPRECATED(getNumCols()) lt_int32 getWindowNumCols() const | LTISceneBuffer | inline |
| LT_DEPRECATED(getNumRows()) lt_int32 getWindowNumRows() const | LTISceneBuffer | inline |
| LT_DEPRECATED(getNumPixels()) lt_int32 getTotalNumPixels() const | LTISceneBuffer | inline |
| LT_DEPRECATED(getNumPixels()) lt_int32 getWindowNumPixels() const | LTISceneBuffer | inline |
| LT_DEPRECATED(getBSQData()) void **getTotalBSQData() const | LTISceneBuffer | inline |
| LT_DEPRECATED(getBandData(band)) void *getTotalBandData(lt_uint16 band) const | LTISceneBuffer | inline |
| LT_DEPRECATED(getBSQData()) void **getWindowBSQData() const | LTISceneBuffer | inline |
| LT_DEPRECATED(getBandData(band)) void *getWindowBandData(lt_uint16 band) const | LTISceneBuffer | inline |
| LT_DEPRECATED(getSample(x, y, band)) void *getTotalSample(lt_uint32 x | LTISceneBuffer | |
| LT_DEPRECATED(getSample(x, y, band)) void *getWindowSample(lt_uint32 x | LTISceneBuffer | |
| LT_DEPRECATED((x< getNumCols()&&y< getNumRows())) bool inWindow(lt_int32 x | LTISceneBuffer | |
| LTISceneBuffer(const LTIPixel &pixelProps, lt_uint32 numCols, lt_uint32 numRows, void **bsqData, lt_uint32 totalNumCols=0) | LTISceneBuffer | |
| LTISceneBuffer(const LTIPixel &pixelProps, lt_uint32 totalNumCols, lt_uint32 totalNumRows, lt_uint32 colOffset, lt_uint32 rowOffset, lt_uint32 numCols, lt_uint32 numRows, void **bsqData) | LTISceneBuffer | |
| LTISceneBuffer(const LTISceneBuffer &original, lt_uint32 colOffset, lt_uint32 rowOffset, lt_uint32 numCols, lt_uint32 numRows) | LTISceneBuffer | |
| LTISceneBuffer(const LTISceneBuffer &original, lt_uint32 colOffset, lt_uint32 rowOffset) | LTISceneBuffer | |
| mergeData(LTIPixelFillMethod fillMethod, const LTISceneBuffer &srcBuf, const LTIPixel *srcNodata, const LTIPixel *dstNodata, double mag, double fuzzyThreshold, bool blend) | LTISceneBuffer | |
| mergeData(LTIPixelFillMethod fillMethod, const LTISceneBuffer &srcBuf, const LTIPixel *srcNodata, const LTIPixel *dstNodata, LTIMaskSource *mask, LTIScene &scene, double fuzzyThreshold, bool blend) | LTISceneBuffer | |
| shiftNoDataValue(LTIPixelFillMethod fillMethod, double fuzzyThreshold, double mag, const LTIPixel &dstMin, const LTIPixel &dstMax, const LTIPixel &dstNoData, LTIPixel &shiftedValue) | LTISceneBuffer | static |
| y | LTISceneBuffer | |
| zero(void) | LTISceneBuffer | |
| zero(lt_uint16 band) | LTISceneBuffer | |
| ~LTISceneBuffer() | LTISceneBuffer | |