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MrSID Decode SDK for LiDAR Reference Manual
1.1.4.4709
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Location is a helper structure for holding the location of data in a IO object. More...
#include <IO.h>
Public Member Functions | |
| ~Location (void) | |
| Location (IO *io=NULL, offset_type offset=0, offset_type length=0) | |
| Location (const Location &rhs) | |
| Location & | operator= (const Location &rhs) |
| void | set (IO *io, offset_type offset, offset_type length) |
Public Attributes | |
| IO * | io |
| offset_type | offset |
| offset_type | length |
| IO::Location::~Location | ( | void | ) |
| IO::Location::Location | ( | IO * | io = NULL, |
| offset_type | offset = 0, |
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| offset_type | length = 0 |
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| ) |
| IO::Location::Location | ( | const Location & | rhs | ) |
| void IO::Location::set | ( | IO * | io, |
| offset_type | offset, | ||
| offset_type | length | ||
| ) |
| offset_type IO::Location::length |
| offset_type IO::Location::offset |
| LizardTech |